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Sonics airdrop mechanism explained: Can we make up for the first season? How to improve efficiency in the second season? | Bee Network

Sonics airdrop mechanism explained: Can we make up for the first season? How to improve efficiency in the second season? | Bee Network Login Актуальные новости Запуск мемов Агенты искусственного интеллекта DeSci TopChainExplorer Для Ньюби 100-кратное количество монет Игра "Пчелка Основные веб-сайты Must-Have APP Криптознаменитости DePIN Новички насущные Детектор-ловушка Основные инструменты Продвинутые веб-сайты Обмен Инструменты NFT Привет, Выйти Вселенная Web3 Игры DApp Пчелиный улей Растущая платформа AD Поиск Английский язык Монеты для пополнения запасов Вход в систему Скачать Web3 Uni Игры DApp Пчелиный улей AD домАнализ•Sonics airdrop mechanism explained: Can we make up for the first season? How to improve efficiency in the second season? Sonics airdrop mechanism explained: Can we make up for the first season? How to improve efficiency in the second season?Анализ9 месяцев назадreleasedУайатт 30 101 62 Original | Odaily Planet Daily ( @OdailyChina )

Author: Azuma ( @azuma_eth )

It has been nearly half a year since the Sonic (formerly Fantom) mainnet was officially launched (on December 18 last year). Recently, Sonic officials have released information about the upcoming first-season airdrop and the upcoming second-season airdrop. However, due to the fragmentation of information, some users still don’t quite understand the detailed operating mechanism of Sonic airdrops.

In the following, Odaily Planet Daily will detail Sonics airdrop rules, hoping to help you deploy corresponding strategies more efficiently.

Season 1 Airdrop First of all, let’s talk about Sonic’s overall airdrop plan. Sonic plans to distribute 190.5 million S tokens through airdrops. The airdrops will span multiple seasons, and the total amount of airdrops allocated each season has not yet been determined.

According to assistant.sonic , a member of the Sonic team, the first quarter airdrop snapshot will be taken on June 18 (exactly half a year after the mainnet launch), and airdrops will begin in the following weeks.

As for airdrop claims, there are different unlocking rules for ordinary user shares and Dapps shares.

Odaily Note: Sonic airdrops have three different channels for obtaining points. The first two channels are for ordinary users. One is to obtain passive points by statically holding whitelist assets, and the other is to obtain active points by deploying whitelist assets to designated ecological DApps; the last channel is for Dapps. Major Dapps will compete for airdrop shares called Gems, and can exchange Gems for S tokens through the final airdrop. Dapps can redistribute these S tokens to users through a customized points plan.

User Airdrop Claim Rules
For ordinary users, 25% of the first quarter airdrop will be available immediately in the form of S tokens with no circulation restrictions, and the remaining 75% will be released linearly over 270 days in the form of tradable NFTs that can be traded on Paintswap’s upcoming secondary order book market.

Users holding NFTs to be unlocked can choose to claim the remaining allocation at any time, but this will trigger a destruction penalty based on the remaining amount.

For example, if a user receives a total of 100 S airdrops, 25 S will be available on the first day, and the remaining 75 S will be released linearly within 270 days. Early claiming will trigger a destruction penalty. If the user forcibly claims the airdrop of his NFT part in the middle of the release period (about 4.5 months, 135 days), he will receive 37.5 S and destroy 37.5 S at the same time. This means that the total number of S tokens airdropped by the user in the end is: 25 (first day liquidity airdrop) + 37.5 (linear release part) = 62.5 (excluding the destruction part).

The specific compulsory claim and penalty functions are shown in the following table, where the horizontal axis represents time and the vertical axis represents the severity of the penalty.

It is worth noting that users will have 6 months to claim their NFTs. NFTs that are not claimed after the deadline and the corresponding unclaimed S will be destroyed.

Dapps Airdrop Claim Rules
For Dapps, Dapps that earn S airdrops through gems can immediately claim 50% of S tokens with no circulation restrictions, and the remaining 50% of S tokens will be released linearly within 90 days through the smart contract claim front end.

It is worth mentioning that some Dapps have tokenized their “gem” shares in order to incentivize users to deposit funds in a more liquid form. These tokenized “gems” have been circulated in the secondary market and scattered in the hands of many users.

For these Dapps that have tokenized gems, Sonic will provide another front end for users holding tokenized gems to claim S tokens. Users will have 3 months to use the tokenized gems to claim airdrops. Any S that is not claimed within the deadline will be destroyed.

Season 2 Airdrop
Last night, Sonic officials released a statement detailing the plans for the second season of airdrops.

The second season will be launched on June 18, seamlessly connecting with the first season. Based on the experience of the first season airdrop event, the second season airdrop has made certain modifications to the airdrop details for both the user part and the Dapps part.

User Airdrop First of all, lets look at the user side. Compared with the airdrop in the first season, the biggest change in the airdrop in the second season is the cancellation of passive points, which means that users will no longer earn points by only statically holding whitelisted assets in their wallets. Instead, they must actively deploy assets on designated applications in the Sonic ecosystem to earn active points , including providing liquidity in DEX, participating in lending, or performing many other eligible DeFi operations. Obviously, this move is to further stimulate ecological activity and encourage users to actively explore Sonic ecological applications.

In addition, in order to motivate loyal users, Sonic will also launch a loyalty incentive program. The users performance in the first season airdrop will determine the initial multiple (1-2 times), and the continued activity in the second season can also increase or decrease this value, up to 3 times, and the minimum will be reduced to 1 times.

In addition, Sonic officials emphasized that the airdrop distribution method in the second season may be different from the structure of the first season, but the details are not yet known. Sonic will announce the specific plan three months after the start of the second season to monitor the effect of the first season distribution model and make corresponding optimizations.

Dapps Airdrop Compared with the airdrop in the first season, the biggest change in the second season airdrop regarding Dapps airdrops is that it clearly states that Dapps are not allowed to tokenize gems, otherwise the Dapps will be immediately disqualified from participating in the entire season – this is not difficult to understand, as it is to prevent Dapps from using tokenization operations to circumvent the original unlocking restrictions of the S tokens corresponding to gems.

In order to prevent Dapps from hiding their airdrops and guaranteeing that more airdrops will be further distributed to users, Sonic will measure how many tokens the major Dapps actually distributed to users in Season 1. For example, if a Dapp claims to distribute 100% of S tokens to users in Season 1, it will receive a 1x gem multiplier in Season 2, and if it only distributes 80%, the multiplier will be 0.8, and so on.

In addition, Sonic also emphasized that the second seasons gem distribution mechanism will place more emphasis on protocol revenue rather than TVL to reward Dapps that drive truly sustainable use.

Sonic also sets different weight multipliers for different types of Dapps to better reflect the continuous impact of various protocols on the ecosystem. The specific weights are as follows.

Corresponding strategies Combined with the rule changes for Season 2, the core strategy is quite clear – try to use addresses that have participated in Season 1 activities to continue participating in Season 2 to obtain a higher loyalty multiplier; try to actively participate in ecological projects to earn active points and Dapps internal points (corresponding to the airdrop share of gems).

The current Sonic ecosystem is already quite complete. We have previously introduced some of the Sonic ecosystem scoring methods in many issues of the Lazy Mans Financial Management Guide column. Although the rules have changed to some extent, the general strategy remains unchanged.

Taking into account different risk preferences, it is recommended that users who have higher requirements for fund security only participate in mainstream DeFi protocols such as Aave and Pendle. Users with higher requirements for efficiency can explore native protocols such as Shadow or protocols with internal points programs such as Silo and Rings.

In addition, considering the special unlocking rules of the S airdrop, it is expected that after the airdrop is issued, there may be certain arbitrage opportunities between the price of the unlocked NFT on secondary markets such as Paintswap and the future unlocked shares. We will also keep an eye on it and release relevant strategies if necessary.

This article is sourced from the internet: Sonics airdrop mechanism explained: Can we make up for the first season? How to improve efficiency in the second season?

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